It also allows individual teachers to design their lessons in such a way that students develop these skills collectively, through integrated lessons, rather than individually through the specific subjects alone. Ultimately, the STEAM framework allows for an academic curriculum to be designed in such a way that it will equip learners with rounded skills, which they can take out into the world after their time at school is over. As the STEAM Education website states, the concept centers around the idea that “Science and Technology are interpreted through Engineering and the (social, language, physical, musical and fine) Arts, all based in elements of Mathematics.” Yakman, and others, have argued that STEAM allows the traditional subjects contained within the acronym to be structured in such a way that a greater amount of integration between them is possible. The STEAM initiative itself was originally developed by Georgette Yakman and emerged from the previous STEM model, which broadly covers the same topics but excludes the arts from its definition. STEAM education is the name given to an education model that focuses on science, technology, engineering, the arts, and mathematics. Read on to learn more about STEAM education, what it is, how it works within the classroom, and the importance of each of the individual components that make up the acronym, or visit our education solutions page for further insights into the modern classroom. These subjects have been grouped together to emphasize their importance for the global workforce, to boost student engagement, to highlight the transferable skills they teach, and to encourage integration. The acronym itself stands for science, technology, engineering, the arts, and mathematics. The concept of STEAM education has emerged from what was previously known as STEM education.
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